Custom Card Game Design

Amaryllis, Freesands Paragon

While Generals of Dareth is playtesting, I’ve found myself distracted from designing the second set of the Dareth block.  Instead, most of the design I’ve been playing with lately is in regards to an Egyptian-themed block that a friend from work has asked me to work with him to design as his sort of entry point into custom MtG design.

This is one of the random planeswalker designs I’m playing around with, one that may not make the cut when all is said and done, as the set is already heavy on Walkers.  This is the second version of this character that I’ve attempted, the first being rather lackluster and begging for a redesign.  I’m much happier, already, with this iteration of the character, although it isn’t without its problems (the first two abilities are very control-oriented, while the ultimate works better in an aggro deck).   The set this card would theoretically go in has a running theme of low mana cost vs. high mana cost, which should help explain the last two abilities.

What do you guys think?


3 responses to “Amaryllis, Freesands Paragon

  1. antaresmtg June 23, 2014 at 10:39 am

    Planeswalkers are by their definition not limited to a single plane, but can use spells from a variety of planes. That means they should not be overly tied mechanically to the theme that is present in the set they appear in.

    That being said, the second ability is far too narrow for a planeswalker. The plus ability doesn’t do much, which is fine because it’s a +2, but if your opponent doesn’t run any large creatures, she won’t do much most of the time. If he does, she is insanely powerful.

    • adventmtg June 23, 2014 at 5:42 pm

      I don’t know if I’d say the -2 is super narrow, but I do think it’s inelegant. There’s a better way to make her minus ability be spot removal without it being so boring.

      Speaking of boring, having slept on it for awhile I really don’t like her ‘ultimate’

  2. Matt Morgan July 6, 2016 at 7:09 am

    I think it’s fucked. It’s too good.

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