Custom Card Game Design

Random Card – Avienne Rumare

Just a random card today.  I haven’t posted in awhile and want to, but I can’t seem to find the time to sit down and actually write something more in depth. While Generals of Dareth is in playtesting/development, I’ve been shifting my design focus to Battlefields of Dareth, the second set of the block.  If I’m to be honest, it’s not really where my heart is, designwise.  I keep coming up with ideas for the third set, Into Infinity, that I think are going to be a ton of fun.  However, I don’t want to skip over set #2 and straight into set #3, even if set #3 is a standalone set.

This card (or a version thereof) will appear in Battlefields of Dareth.  Avienne, first seen in Caeia, has traveled to Dareth in search of the Infinity Engine, the fabled Darethan artifact that is said to be able to undo one point in time.  She wishes to use it to undo the destruction of her home plane of Caeia, however she finds that the the great Generals of Dareth are already locked in a struggle for the Infinity Engine.  If the idea of a planeswalker going back in time to change the past sounds familiar, all I’ll say is I began work on this and posted bits of the planned story far before Tarkir block was announced. :p

Avienne coming from Caeia means that she grew up in a world where colors of mana were completely segregated.  Caeia’s inability to unite to fight the Eldrazi being the primary reason the plane fell so quickly, she feels a deep motivation to branch out from her native green mana.  Given that she strives to undo the past, her first forays into non-green magic have been experimenting with blue time-magic. That said, she still has ties to who she was in the past.  Her +1 ability here mirrors Avienne, Greenspeaker‘s +1 ability (which in turn mirrors Aldrean Greenspeaker‘s ability, given that Avienne was a Greenspeaker of Aldrea before her ascension as a planeswalker), while embracing her newfound multicolor identity.  The templating for the +1 ability is, obviously, something not done in printed Magic.  I feel (strongly) that this is a better way of templating this type of effect, as it saves rules text space and is more aesthetically pleasing. So there she is – what do you guys think?


5 responses to “Random Card – Avienne Rumare

  1. caffeine fiend March 20, 2015 at 12:26 pm

    The +1 and 0 abilities look like they could be used really well to cast big eldrazi spells.

    The lack of an ability to defend itself seems unusual for 4 cmc walker.

    However, the theme is pretty consistance and powerful.

  2. antaresmtg March 22, 2015 at 6:53 pm

    You need to be more careful with card advantage abilities on planeswalkers. Compare her 0 ability and her starting loyalty with Kiora. The merfolk gets bested by a lot.

    I like the change of the plus ability from her previous version. Wouldn’t her change in philosophy come across even better if she made mana of any color?

    • adventmtg March 23, 2015 at 7:27 am

      It’s a good point that the 0 ability is much better here, with twice the starting loyalty as Kiora. I’m ok with her having solid card advantage, and my thinking was that it’s ok especially since she doesn’t protect herself. However, the 4 loyalty is also there because she doesn’t protect herself. Maybe it’s best to put the 0 and -1, or redesign to be less close to Kiora.

      • antaresmtg March 24, 2015 at 11:11 am

        How about -3: Reveal the top two cards of your library. Put all land cards revealed this way onto the battlefield and the rest into your hand. But that’s still Kiora’s thing. I would try to come up with something completely different.

  3. adventmtg March 25, 2015 at 10:20 am


    So my goal with the middle ability is to have an ability that can keep her +1 relevant by always having something to cast. I did the same thing with the first Avienne. However, this one needs to have a twinge of blue with it. I’d also like to somehow tie it in with novice time magic…

    This’ll be a fun one to figure out. Luckily, I’m pretty happy with the +1 and ultimate.

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